How to download serious sam 2 mods
Getting Started. Finding where you installed Serious Sam 3. Installing the mod. Running the mod. First, download and unzip the mod you want to install.
After that, look for a file that ends in ". Copy it. Next, you'll have to find the folder where Serious Sam 3 is located. To do this, go to your C drive. When you're there, find "program files" or "program files x86 " and click on it.
After that, look for a folder called Steam. Open it, then look for another folder called "steamapps". When its open, find another folder called "common". When you're there, you should see a folder called "serious sam 3".
Open it. You're now in your base SS3 folder. If you installed the game somewhere else, ignore this. Instead, go to where you installed it. Now that you're in your SS3 folder, find a folder called "Content" and open it. From there, open the "SeriousSam3" folder. This is where you should be at. You're almost done! Now, paste the. Congrats, you've now installed your mod! The last thing you need to do is get it running.
Good job so far! The last thing you need to do is run the game. In order to do this, click on SS3 in Steam. When you do, a menu will appear that has two options. Select the "Play Moddable Version" option, then hit "Play". This is what should be appearing when you start SS3.
This will start the moddable version of the game, which is a special version of the game that lets you run mods, but disables achievements and the leaderboard. Now, check to see if your mod works. Install Steam. Store Page. Serious Sam Fusion beta Store Page.
Global Achievements. This topic has been pinned, so it's probably important. Soulmyr View Profile View Posts. If you want a tl;dr version with images - check this guide If you've never played Serious Sam before you might be wondering how to use mods. First off you'll need to subscribe to a mod in the Fusion workshop obviously.
Then launch the game and select "Play moddable". Now a few things you should be aware of - there are two types of mods out there - resource and replacement. A replacement overwrites parts of the main game. A resource doesn't overwrite anything, it is a separate thing.
Since most of the weapons in Fusion are resources, you will need NSKuber's Custom Weapons Managment if you want to use them in singleplayer. This is most often the reason a mod isn't working properly. On the right side of a mod's page, next to the subscribe button, you will a field with the required items. If there's a green tick next to them, then you are subscribed to them.
Another important thing is that you cannot use two mods which modify the same thing, regardless of what the changes are. If you're subscribed to two mods which modify the same file, then the one uploaded later will win out.
Last edited by Soulmyr ; 21 Apr, am. Showing 1 - 7 of 7 comments. One thing, i noticed recently that for some reason, when mods are disabled the game works just fine, when i enable some of your weapons and item remakes Soulmyr and even other mods, the game starts to lag very very badly, i lowered graphics but it still happens so it could mean an error between mods or graphic problems?
Last edited by Alex The Wide ; 5 May, am. I have a 6 gb gtx and a Intel i5 k, the game says that code guard was activated due to app malfuction, the m60's ammo pickup texture doesn't exist ammo.
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